@startuml
sprite $processing [48x48/16] {
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}


!define DEV2_PROCESSING(_alias) ENTITY(rectangle,black,processing,_alias,DEV2 PROCESSING)
!define DEV2_PROCESSING(_alias, _label) ENTITY(rectangle,black,processing,_label, _alias,DEV2 PROCESSING)
!define DEV2_PROCESSING(_alias, _label, _shape) ENTITY(_shape,black,processing,_label, _alias,DEV2 PROCESSING)
!define DEV2_PROCESSING(_alias, _label, _shape, _color) ENTITY(_shape,_color,processing,_label, _alias,DEV2 PROCESSING)
skinparam folderBackgroundColor<<DEV2 PROCESSING>> White
@enduml